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package tawai;

import javax.microedition.lcdui.game.Sprite;

/**
 * Class models obstacles such as walls and rocks
 * @author Alex
 */
public class Obstacle {

    private Sprite sprite;

    public Obstacle (Sprite iniSprite, int initX, int initY) {

        sprite = iniSprite;
        sprite.setPosition(initY, initY);
    }

}
